The Dogs of War

The Dogs of War

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TdoW News

xx Moving Servers
June 16, 2011, 01:19:29 PM by Gunny
I am going to be moving servers this month and when I do I will not be hosting any game servers. If I do host one it will be a rented server through one of the game hosting sites. This change will save me some money and since no one is really playing on the game servers it wont be an issue. When I start the move the site will down until I get everything moved.

Thanks to all of you who have played on my servers over the past 7 years, it has been fun.

Thanks to DB who has...
12 comments | Write Comment

TEAM FORTRESS 2 News



Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:
  • Fixed another issue where compressed community maps would not be decompressed by clients if the file size was too large

Catch Up With TF Comics!


A lot of lore can stack up over seven years. If you've got a friend you think would love the ongoing TF2 digital comic series, but you think they'd find all the shirtless Australian men, magical gold bars and centuries-old vendettas confusing, we've put together a Catch-Up Comic that blasts through the backstory like an expository rocket-sled. Now your friend can dive into the ongoing comic, and finally figure out what all those jpgs of a nude Soldier covered in honey were about.



Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically. The major changes include:
Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed the skybox on 3rd party maps when using certain sky materials
  • In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid
  • Allow about:blank in the MOTD
  • Marked mat_texture_list as a cheat to prevent client exploits
  • Removed the sv_voicecodec convar because it isn’t necessary anymore and was being used as an exploit
  • Updated the con_logfile convar to checking for invalid filenames
  • Updated the network resource download path to check for invalid filenames
  • Updated the plugin_load command
    • Servers can only load plugins if they are not running a map
    • Clients can only load plugins if they are not connected to a server
Team Fortress 2
  • Fixed a bug that would cause the Sentry’s health to look overhealed when it wasn’t
  • Fixed an exploit with the Red-Tape Recorder and Sentry where the Sentry could build up a large amount of health
  • Fixed a bug where the Spy could not place a sapper without switching weapons first
  • Fixed the Engineer being able to purchase the Disposable Sentry Gun upgrade in Mann vs. Machine, build a disposable Sentry, and then refund the upgrade without the Sentry being destroyed
  • Improved client-side critical attack prediction for rapid-fire weapons (i.e. Flamethrower, Minigun)
  • Updated the equip_region for the Pyromancer's Mask
  • Fixed the equip_region for tournament medals conflicting with other items
  • Added the LBTF2 Season 9 tournament medals
  • Updated the localization files

RECENT TOPICS

[General Chat] Battlefield 4 anyone? by Mr. Yum Yums December 03, 2013, 01:23:46 AM
[General Chat] Old fags report in by Gunny November 26, 2013, 11:03:22 AM
[General Chat] Why is the server always empty?? by SAKE June 11, 2013, 07:10:15 PM
[General Chat] CS:GO by BetrayaL June 07, 2013, 04:55:32 PM
[General Chat] Sup yall by GammelSmurfen February 17, 2013, 06:13:24 PM

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